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How we created a VR game Mr. Mercedes by Stephen King for Comic-Con in San Diego

30 September, 2018-09-30 14:30 2018-09-30 16:00 Europe/Kiev IT Arena, How we created a VR game Mr. Mercedes by Stephen King for Comic-Con in San Diego Rynok Square, 32
14:30 - 16:00
Beer Theatre ''Pravda'', Rynok Square, 32

With Mr Mercedes series gaining more and more loyal fans, Audience Network AT&T, a TV company, is constantly looking for new ways to make the story feel more real. It is based on the well-known Stephen King’s trilogy and is currently hitting the second season.

During its post-production, AT&T asked our team to build a catchy gamification experience. This meant to bring a complex and sophisticated VR game to the market in the shortest time possible. An escape room set, private screening room, lenticular photo experience along with an augmented reality adventure game were successfully presented at the Comic-Con 2018 in San Diego. Wonder how we managed to do it?

Bohdan Tarlupa
Country: Ukraine
Position: Chief Creator of Opportunities
Organization: Devabit
Product
For over a decade Bohdan has been identifying, initiating and developing strategic business relationships with partners and customers.

With technological and domain expertise in Digital, VR/AR and Mobile, combined with a strong background in account management and more than 10 years in IT, Bohdan contributed to creating new engaging experiences for companies across Europe, UK, UAE and North America. He also worked on tech products for the entertainment industry for Hollywood.
Taras Onyskiv
Country: Ukraine
Position: Creative Director & Founder
Organization: TSUKAT
Product
A huge evangelist for VR/AR and immersive technologies. Prior to founding TSUKAT studio, he worked as an Art Director of Game/VR department at N-iX, Production Lead at Visco CG and on other leading roles in multiple companies.

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