Country: United States of America
Organization: Leap Motion
Rachel believes technology can make humans not only more powerful but also more humane—and that both are required to create true value.
As VP at Leap Motion, the company that allows people to interact in the digital world with their bare hands, Rachel leads go-to-market efforts to bring physical interaction to augmented and virtual reality. Before that, she scaled the story of IBM Studios across dozens of design studios worldwide—catalyzing culture change and creating a more design-centric ethos at one of the world’s oldest and largest technology companies.
As we move into the cyborg generation, our technology is becoming increasingly intimate, personalized, and kinesthetic. Rachel’s background as an award-winning dancer and choreographer afford her a unique perspective on the possibilities and perils of embodying this complex new digital world.